RudyYo Private
Posts : 54 Join date : 2012-01-19
| Subject: Ultimate Battlefield 3 Simulator - Build & Test Wed Oct 31, 2012 6:49 am | |
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THE D3MON General
Posts : 171 Join date : 2011-09-26
| Subject: Re: Ultimate Battlefield 3 Simulator - Build & Test Thu Nov 01, 2012 4:46 am | |
| I want one that would be the the best for red x but us totally on top for BF3 | |
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Dilligaf Major General
Posts : 59 Join date : 2011-08-01
| Subject: Re: Ultimate Battlefield 3 Simulator - Build & Test Thu Nov 01, 2012 5:20 am | |
| Nice post. i encourage everyone to watch this. | |
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xSuck Itx LT. Genral
Posts : 240 Join date : 2011-10-26
| Subject: Re: Ultimate Battlefield 3 Simulator - Build & Test Fri Nov 02, 2012 4:10 pm | |
| Was pretty kick ass, but what I would've done is instead of a cumbersome paintball mask and paint balls being shot at you......how about a custom vib./kicker impact suit/gear. and a sensor and effect array to drive the new gear. there would be the same physical shot detection, yet low cost since paintballs are not cheap, and messy which would no doubt cause problems after a long gaming session. Other than all that it was a solid kick-ass Sim. | |
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THE D3MON General
Posts : 171 Join date : 2011-09-26
| Subject: Re: Ultimate Battlefield 3 Simulator - Build & Test Sat Nov 03, 2012 3:34 pm | |
| Think they were using reusable ball in place of paintballs. Suckit but I might be wrong. | |
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| Subject: Re: Ultimate Battlefield 3 Simulator - Build & Test | |
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